KORGARR
- Face of the Mountain -

HistoryGovernmentPlaces

 

 

 

The mighty dwarven race live and thrive in the cold mountains of Garr. Their first and highest city is built both atop and within a mountain peak. This place is called Korgarr and can be reached by traveling up the Kir Pass and then up a steep winding road to the gates of Rasken-dir. Bring your winter clothing if you venture to this place. - Gorac Drin


Overview

After the Race Wars, the Dwarves were left, as all other races were, to find their own place in this vast land called Telgard. Their hearty natures allowed them to go where none of the other races could survive: the harsh mountains covered in snow, west of present-day Korresh. They began their city of Korgarr, "Face of the Mountain", destined to remain at the heart of Garr for centuries to come.

Still weak from fighting when the Freeze came, the Dwarves sought out protection. Perhaps it was luck; perhaps it was skill of their leader; perhaps it was the guiding hand of Darggotten, but in any case, they found a tunnel leading to a large natural cavern within the protection of the mountain. A natural spring ran through from the cold mountain snow above, and the Dwarves found a place within the bowels of the mountain that they could claim as their own.

Once able to carve and build, the Dwarves enlarged their cavern, built homes, and called their new home Durak-mar, meaning "The Dwelling of the Path of the First." They did not stop there, but went further, creating the lower district of Dur-kal "The District of the Deep." They had no plans on building further downwards, and they were happy with their trio of districts. In later years the government was finally stabilized, and the king took Dur-kal as his home as the safest place in Korgarr Mountain against attacks. Renamed Dur-kren, "Dwelling of the King", the Grand Palace was begun there, and remains there to this day.

It was much later that the Dwarves followed natural maze-like tunnels down from Dur-kren in hopes of finding a new source of metals or gems. What they found instead was a new cavern containing a lake filled with mountain water than ran through the Dwarven districts as well as natural hot water from the earth below. This new cavern had been formed naturally--but was not in a natural form. A strange race peopled this cavern, living in domed homes, and speaking jargon in high-pitched voices and odd gestures. Over time it became clear that these people had been living there for some time, and were a people to be respected for they had high culture and new ideas. The Dwarves called them the Delfae, or "Colored fairies" as their eyes were as varied as the rainbow and the Dwarves became aware of their love of magic. The name stuck, and the shy new people slowly were introduced into the world of Telgard.

Currently there are four main parts to Korgarr: the city and the three underground districts. However, there are small villages of both races through the mountain, and in surrounding mountains. The Delfae live primarily in Dur-brek, "Dwelling of the Sacrified" the Dwarven name of their district, which was eventually adopted into Korgarr. However, they now live also in Dur-kren, and many travel forth onto the surface. Dur-kren is still home of the aristocrats of Korgarr, as well as the most liberal-minded Dwarves who live side-by-side with the liberal Delfae. Durak-mar is the home of the common Dwarf and is where most of the work takes place. It is also the location of the grand Church of Telgard where one of the three main branches of that religion is centered. Korgarr City is where all air-polluting jobs take place and is where most festivals and major events are centered. Its major feature is the Arena.


 
 
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