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THE
HISTORY OF LIRYNN
Courtesy
CD Mjollnir
Lirynn
is the oldest of the Kingdoms of Telgard, which is only fitting
as the elves are the oldest race of the world aside from the
gods. It is a forest nation; practically all the land controlled
by the Lirynn Monarchy is forested, with massive trees of
all types. No nation since before the Race Wars has successfully
been able to penetrate far into these forests; of all the
races, the goblins had the most success, due to the jungle
nature of their own home.
Lirynn
was created when, during the Race Wars, the elven race was
being pushed back by all the other races. The Race Wars had
long since turned from being merely a push from the other
races for room to live to a bitter war filled with hatred.
Though they lived long, the elves' knowledge was not enough
to prevent them being nearly overrun, and only the actions
of a long-forgotten hero enabled the race to survive and to
slowly begin repopulating itself. This hero had gathered the
elves together to withdraw into what is now Lirynn, and because
none knew the trees as well as the elvenkin the elves were
able to use their forest home as a defense and a bulwark against
the attacks of the other races.
The
Race Wars gradually cooled, turning briefly into squabbles
between the other races which eventually decided the final
boundaries of the Kingdoms. The elves, however, paid no attention
to the other races so long as they were left alone...and their
skill of using their forest home as a defence ensured the
latter, at least.
Because
of the Race Wars, Lirynn has almost always been rather isolationist.
Even the humans, traders par excellence, could not get their
caravans far into the borders of Lirynn. Rare is the non-elf
who has even seen Silverdawn, let alone lived there. The elves
did this because of the wounds they had taken during the Race
Wars...elven couples almost never produced more than two children
in their lifetimes, and so in order to protect themselves,
the elves did not allow other races onto their soil for long
because of the potential threat.
But
it did not take long for the uneasy stillness in Lirynn to
dissipate, despite its isolation. In the year 212 SR (After
the Wars), only a half a generation, the Elven Throne was
challenged by an insurgent. The hero whose name is forgotten
was defeated by reputedly foul means, and Lirynn was seized
by the insurgent's forces.
The
fight nearly tore the Kingdom apart. The borders of Lirynn
were completely sealed, any non-elf killed on sight. Meanwhile,
brother fought brother and husband fought wife, loyalties
torn by the civil war. The elven race was nearly destroyed
a second time, this time by their own hands.
It
wasn't until there was an invasion by Mirg, trying to take
advantage of the civil unrest, that the elven nation ceased
fighting each other in order to drive off the goblins. Mirg
was thrown back, but the problem within the borders of Lirynn
remained.
It
was decided, for the continuity of the elven race, that the
two sides would rule jointly. Thus began the custom of the
Warrior Monarchs: a pair of monarchs, each one chosen from
one of the two sides, who ruled jointly with a firm hand.
In reality, the peace achieved was an uneasy one, and skirmishes
still occured occasionally. However, at this time was instilled
the Throne's most stringent law, designed to ensure that the
elves would continue to exist: Whosoever shall spill out the
life of an Elf shall be marked for death; the hand of every
elf shall be turned against him, and whosoever succors him,
and whosoever defends him, until the murderer be dead. This
law did not extend solely to the elves...a requirement of
every ambassadorial agreement outside Lirynn even now is that
if an elf be murdered, the murderer be handed to the Lirynn
crown to die.
Lirynn
was ruled thus for many centuries. The elves more or less
ignored the other, less civilized nations, believing them
inferior and dangerous. It was not until the Scourge that
life within Lirynn changed again, and this was not for the
better.
The
Scourge cost the elves a significant number of lives. Not
nearly so much as the dwarves and humans lost, yet the elves
could be said to have felt the loss more deeply, as each loss
of life tightened the noose about the collective neck of the
elven race. The sacrifice of the Warrior Monarchs of that
time is today doubly mourned and revered as a holy day, as
it was the loss of two of the most important and valued members
of elven society, which at the same time prevented the loss
of more elven lives.
After
the Scourge came a bigger change. The son of one of the Warrior
Monarchs succeeded her to the throne, but there was no one
of the other side to join him. For the first time in several
hundred years, Lirynn was ruled by a single monarch, and the
elves did not know how to handle it. Civil war threatened
again until the son came up with a solution. He would rule
until one from the other side was old enough to take the throne
himself...at that point, he would step down and advise the
younger monarch who would have de facto power over the advisor.
When the younger monarch came of age, he, in turn, would advise
the next monarch. Though not as good a solution as was achieved
with the creation of joint rulership, it prevented the elves
from becoming completely extinct, and this form of rulership
exists to this day.
Today,
the Monarchy has relaxed its stringent policies of isolationism,
and trade has been able to penetrate further into the forests
of Lirynn than ever before. The traders are closely watched,
and almost no traders ever get as far as Silverdawn, but the
number of traders is growing, travelling from village to village
displaying their wares and buying elven products. The elves
do not make this comfortable, however; elves still maintain
a prejudice of superiority against the other races, and they
know that greed will overcome the discomfort suffered by the
traders.
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