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THE
HISTORY OF TAHNN
Courtesy
CD Mjollnir
Most
people seem to think of a desert as empty, harsh, lifeless.
Well, harsh it may be, but lifeless it is not. The desert
is full of creatures that have adapted to the extremes of
the desert day and night, of months or years without water
until a sudden downpour floods the sands with a carpet of
life for a short while.
The
ss'tiss are just such a race. Bipedal reptilian beings, the
ss'tiss had the desert pretty much to themselves during the
race wars; even the elves didn't want it, and the elves had
the entire world. The ss'tiss settled in, warded the few half-hearted
attempts to penetrate the desert (usually resulting in the
desert sun killing the attackers without the ss'tiss having
to do anything at all), and pretty much ignored the rest of
the Race Wars.
The
time since the Race Wars changed the ss'tiss very little.
They remained a nomadic people, divided into clan groups which
wandered from oasis to oasis, taking shelter from the bitter
desert night in rocky outcroppings and shelters they'd carved
from desert stone. They built the few cities that had ever
existed inside the desert, and which still exist to this day,
carved of the red sandstone found in Tahnn and sheltered from
the heat enough to encourage some few springs to bubble to
the surface. They paid very little attention to the outside
world...until the Scourge.
The
Scouge led to the invocation of a title that had existed since
the creation of the ss'tiss, but had never been filled...that
of Matriarch. The title bestowed on its holder the curse of
not ageing, to ensure she survived long enough to fulfill
her duties. She was the only one under whom the ss'tiss would
abandon their clanlike ways and stand united.
Under
the Squana banner--which depicted one of the most venemous
creatures in the desert, a short squat lizard called a squana
whose venom could kill in an eyeblink--the Matriarch who was
chosen led the ss'tiss against the Dark Enemy. The battles
they had are described elsewhere, but by the hand of the Dark
Enemy the Matriarch was killed.
Her
successor was a male. This shocked the ss'tiss...who knew
well enough that males weren't good for anything. When the
Dark Enemy was sealed away, and the Patriarch had led the
clans home, he withdrew so as not to interfere with his peoples'
matriarchal habits.
After
the Scourge, the dwarves opened trade routes to the ss'tiss
in gratitude, only to discover rich deposits were to be found
within the desert. The ss'tiss would shrug, and point out
that the shiny stones were pretty, but they would hardly help
you survive in the desert. But the discovery led to an influx
of human and dwarven traders, who quickly enriched the few
cities the ss'tiss had. It was about this time that the Misharr
were discovered...much to the shock of the ss'tiss, who had
thought themselves the only sentient creatures in the desert.
But the misharr tended to keep to themselves, and the ss'tiss
agreed with that wholeheartedly. Despite sharing the lands
of Tahnn, the two races rarely came in contact with each other.
But
the contact between the humans brought its own problems. When
the human race was struck by the Plague, the ss'tiss were
affected too. In the heat, the plague spread like a wildfire,
and many ss'tiss died. Luckily, the heat was also effective
at killing the plague, and many ss'tiss groups were isolated
from each other due to their nomadic ways.
Still,
within the Firelizard clan rose a sect that would become a
plague of its own. The Firelizards felt that the Sun had saved
them from the mass deaths, and the idea spread from clan to
clan. Within a generation, the Firelizard Clan had become
the largest clan, and the one with the most priests of what
was now called the Temple of the Sun. But the desert is the
great equalizer, and the Firelizard clan soon lost its prestige
when it became too large to sustain itself; still, the Temple
of the Sun faith is followed by virtually every ss'tiss in
Tahnn, much to the chagrin of the Church of Telgard.
The
Church of Telgard spent many years vainly sending missionaries
into Tahnn to convert the ss'tiss back to the 'proper' faith,
but the missionaries were merely sent back...sometimes in
pieces. This was the only time the Paladins of Dargotten refused
a request of the Church to come to arms...the Paladins were
the protectors of the Kingdoms, not a means to convert folk
by the sword. Balked, the Church squatted in Korresh and stared
bitterly over the border at the lizardmen, who proceded with
their way of life blithely ignoring the baleful glare of the
Mother Church.
Today,
the Patriarch is almost certainly still alive. The clans still
wander from dune to dune and from oasis to oasis, worshipping
the Sun and ignoring the happenings outside of the desert.
Survival is what concerns them most, what has always concerned
them. In the desert, there is no mercy. The ss'tiss never
forget that.
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