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CHARACTER BACKGROUND INFORMATION

 ¤ Pets, Servants, Children
 ¤ Nobility and Titles
 ¤ Multiple Characters

PLAYING YOUR CHARACTER

 ¤ IC and OOC
 ¤ Wyrming
 ¤ Penalties for Wyrming
 ¤ Improving skills and attributes
 ¤ Settling Disagreements
 ¤ Character Death
 ¤ The Pointlesness of Powergaming

DEFINITION OF TERMS:

 

 

 

 

 

 

 

It can be difficult to limit yourself to a single character concept. Telgard is a world rich in diversity, and the desire to experience as much of it as possible is strong. However, having too many characters causes difficulties for our Moderators. As a result, while everyone is welcome to have one character, you must earn the privilege of having a second character.

Second characters are earned by providing contributions to Telgard outside your character's thread. These are the requirements for being granted permission to create a second character. It does not guarantee persmission:

You must have played in Telgard for at least three months, AND you must have either

1) made a significant contribution to Telgard (such as helping out newbies in the Tavern, submitting Fan Art or Tribune Articles, or joining the Moderating team), OR

2) through excellent roleplaying and good storytelling skills, obtained a recommendation from a moderator, AND

3) have pre-arranged for a moderator to take on your new character. This is a moderator "sponsor". This helps prevent areas from being overloaded. We'd like to give everyone a chance to play at least ONE character. Second characters must sometimes wait their turn giving priority to first characters.

If you are given permission to create a second character, it must abide by the following rules:

--Your characters may NEVER be in the same Kingdom. If your first character is in Korresh, and your second character is dragged to Korresh by kidnappers, you must make arrangements with your Moderators to have one of the characters leave Korresh as quickly as possible.

--Your characters may not speak to each other, leave notes for each other, drop or stash items for each other, or communicate in any way.

--Your characters do not share a brain. If your Elf in Lirynn finds out that there’s an Elven army marching on Krull, your Goblin in Krull can’t forewarn the city.

--This last isn’t a rule, but a recommendation. We recommend that your second character be of a different race than your first. There’s a lot to explore in Telgard, and racial diversity is a big part of it. This will also help you avoid the common trap of having both characters become copies of the other. Dwarves just think differently than Elves.

What happens if you get tired of the single character you have, or if you are playing two and decide you would rather play a third? Let your Moderator know you want to retire one of your characters. That character will be deactivated, and you are then free to create a new character. It’s best if this is accomplished through role-play, however, rather than the thread just stopping in the middle. Perhaps the character could be killed off or incarcerated for an extremely long time. Something that wraps up the story gives a more satisfying resolution than just ceasing to post. If you already have two active characters, though, keep in mind that any new character will be subject to the above rules for creating a second character.

At no time may any player have more than two active characters. Characters may not be constantly activated and deactivated to allow for more. Once a character is deactivated, it is done and cannot be reactivated, barring approval from the CDs.

 

 

 

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